Wanted: Weapons Of Fate (PS3)

Wanted: Weapons Of Fate (PS3)From: Warner Bros. Interactive
Category: Video Games

List Price: Â£39.99
Buy New: Â£9.99
as of 8/9/2010 20:43 CDT details
You Save: Â£30.00 (75%)

Qty 2 In Stock


New (19) Used (13) from Â£7.89

Seller: Bargain Games UK
Rating: 3.5 out of 5 stars 11 reviews
Sales Rank: 3006

Format: Unknown format
Platform: PlayStation 3
Genre: action-games
Rating: Suitable for 18 years and over
Media: Video Game
Edition: Standard Edition
Operating System: No Operating System
Shipping Weight (lbs): 0.3
Dimensions (in): 6.5 x 5.4 x 0.6

MPN: BLES00504
EAN: 5051892003940
ASIN: B001V9LH8S

Release Date: April 3, 2009
Availability: Usually dispatched within 1-2 business days

What are bloggers saying about the Wanted: Weapons Of Fate (PS3)


Wanted: Weapons Of Fate (PS3) - Google Blog Search
Google Blog Search Results: 19,939 results for Wanted: Weapons Of Fate (PS3) - showing 1 through 10

2nd Hand PS3 Games List 8/09/10 | zaps online
by Moody
8 Sep 2010 at 12:42pm
2nd Hand PS3 Games List 8/09/10 - Finished your Game?Why not trade it towards another game , or a new controller , or a custom Skin. ... Ps3 Wanted: Weapons Of Fate. 140. Ps3 Warhawk. 180. Ps3 Wheelman ...
BAJATELOTO: Lista de Juegos Compactibles con PSJailBreak [PS3]
by noreply@blogger.com (Ali)
6 Sep 2010 at 2:21pm
Wanted: Weapons of fate Wanted: Weapons of Fate - Ps3 Vs 360 demo screenshots | N4G
by unknown
5 Mar 2009 at 6:00pm
Wanted: Weapons of Fate - Ps3 Vs 360 demo screenshots. Eurogamer Portugal published some exclusive screenshots comparing the two versions from Wanted: Weapons of Fate demo. Check them out. (PS3, Wanted, Xbox 360) ...
Wanted: Weapons Of Fate :: gamestyle
by unknown
9 Apr 2009 at 11:50am
Words by Jason Julier. Platform: Sony PlayStation 3. 4 out of 10. Wanted: Weapons Of Fate. You take the role of Wesley Gibson, previously a white-collar office worker and now an assassin with a remarkable skill set. ...
Madden NFL 11 - PS3 Review | AceGamez
by James Hamblin
25 Aug 2010 at 1:16pm
Madden NFL 11 - PS3 Review | read this item. It now seems to be a mandatory requirement that every NFL off-season includes an excruciatingly drawn out will-he won't-he saga over sure-fire Hall of Fame Quarterback Brett Favre's retirement. .... PS3 Review, Tom Clancy's Rainbow Six: Vegas - PS3 Review, Top Spin 3 - PS3 Review, Uncharted 2: Among Thieves - PS3 Review, Uncharted: Drake's Fortune - PS3 Review, Virtua Fighter 5 - PS3 Review, Wanted: Weapons of Fate - PS3 Review ...
Wanted: Weapons of Fate Shines on PS3? Literally | N4G
by unknown
8 Mar 2009 at 5:38am
While PlayStation 3's first party titles generally seem to be technically excellent, we've lost count of the amount of multi-format games that offer tangibly superior performance on Xbox 360. However, the new Wanted: Weapons of Fate ...
2008-2011 Y?llar? Aras?nda Ç?kacak PlayStation 3 Oyunlar? Oyna ...
by Lacivert
18 Oct 2009 at 1:37pm
Wanted: Weapons of Fate Universal Studios Action WET Sierra Action Wheelman Midway Games Action World in Conflict: Soviet Assault Sierra Strategy WWE Legends of WrestleMania THQ Wrestling Prototype Sierra Action Avatar Ubisoft Action ...
what game are you anticipating the most | Watch Free Sports Online
by Watch Free Sports
27 Aug 2010 at 12:15pm
Lets take a look at the Top 100: 100. Wanted: Weapons of Fate (Xbox 360, PS3, PC) 99. Batman: Arkham Asylum (Xbox 360, PS3, PC) 98. Red Steel 2 (Wii) 97. Sin & Punishment 2 (Wii) 96. Scribblenauts (DS) 95. Moon (DS) 94. ...
2nd Hand PS3 Games list 4/09/10
by Moody
4 Sep 2010 at 11:18am
Ps3 Battlefield Bad Company2 Limited Edition. 310. Ps3 Bayonetta. 230. Ps3 Beijing 2008. 185. Ps3 Bioshock ... Ps3 Resonance Of Fate. 320. Ps3 Sega Superstars Tennis ... Ps3 Wanted: Weapons Of Fate. 140. Ps3 Warhawk. 180. Ps3 Wheelman ...
Wanted: Weapons of Fate Cheats PlayStation 3 Cheat Codes
by admin
30 Jun 2010 at 6:07pm
Wanted: Weapons of Fate Unlockable Characters Airplane Bodyguard: Complete Headshot mode mode. Nightmare: Complete Close Combat mode. The Immortal: Beat the game. The Original Spider: Beat The Spider boss battle in the game ...

Editorial Reviews:

Product Description

In Wanted: Weapons of Fate, Warner Bros. brings the box office movie to the Sony PlayStation 3 platform. Like the movie, the game revolves around a centuries-old, secret fraternity of assassins that brutally executes people as dictated by the mysterious Loom of Fate. Your destiny is to become their ultimate weapon.

  • Like the movie, the game revolves around a centuries-old, secret fraternity of assassins that kill people as dictated by the mysterious Loom of Fate
  • Curve bullets and kill your targets, just like the characters in the blockbuster film
  • Close, hand-to-hand combat provides exciting game play
  • Take out your targets by hitting an explosive object and creating a deadly blast
  • Loaded with greater characters, such as The Russian, The Immortal, and The Killer



Customer Reviews:
4 out of 5 stars ps3 wanted: wapons of fate   June 22, 2010
Music (Heidelberg)
It's a nice little game. The best thing is the shooting around the corner, which makes a lot of fun, when you can attack your enemies from your shelter.
The game is not so difficult to play and it has only 9 levels.
But nevertheless I would recommend to play the game.



4 out of 5 stars fun shooter   January 6, 2010
Mr. W. T. Hamilton (belfast)
wanted is a fun game,easy to get the hang off and will pass a few hours and cheep buy it


3 out of 5 stars Wanted A Longer Game   September 18, 2009
Stevie G (Manchester, England)
1 out of 1 found this review helpful

Expectations for movie licences are usually low. Wanted: Weapons of Fate is no different; despite flashes of potential, it's a distinctly average experience. The storyline picks up directly after the movie, following Wesley Gibson as he learns more about his mother. Play also switches to Wesley's father, Cross, for a few levels. In addition, there's some nonsense about intercepting a magical loom of fate.

Essentially, it's another cover-based shooter, with some fancy slow motion and bullet curving abilities. Unlike Gears of War, Wanted encourages rapid movement, chaining cover moves to swiftly dispatch foes. Adrenaline is earned with each kill, and used for special moves. Bullet curving is a nice feature. It's a little fiddly, but satisfying when pulled off. The trajectory of a shot is lined up by pressing R1. This can be adjusted until the reticule turns white, indicating a clear shot. Releasing R1 causes Wesley to shoot, flicking the gun as he fires. It looks very cool, but this feature is never explored further than taking out enemies behind cover. There's no environmental puzzles, or imaginative uses of this feature. Furthermore, targets can't be switched in this mode, meaning shots get wasted.
Mercifully, QTE's are given an interesting twist. At certain points, an on-rails section triggers, slow motion activates, and Wesley must dispatch a number of foes within a strict time limit. It's reminiscent of arcade lightgun games, keeping the pace frantic, and makes a refreshing change from button bashing.

Graphically, Weapons of Fate is acceptable, but cut scenes look very underwhelming, due to some poorly rendered character models and texturing. It isn't so noticeable during play. James McAvoy is captured well, but his voice actor is appalling. Frustrating design is everywhere, especially during gun turrret sections. These are unbearably difficult until the mechanics are worked out. Basically, when not firing the turret, the gun shield is raised. This isn't explained at any point, leaving the player to infuriating trial and error approaches. Also, Wesley can't use enemy weapons, meaning his default weapon set is the only choice. Admittedly, it would be difficult to curve shotgun shells, but why not remove special abilites from these weapons, instead of removing them altogether? Bosses all follow a similar pattern, which gets tedious too.

The game is woefully short, totalling 9 levels, some of which are completed in minutes. Even worse, there's no real incentive to play again. Extra characters, a harder difficulty, and artwork are unlockable, but they aren't much fun. An arcade scoring system or something similar would have warranted a second playthrough. And with no multiplayer options, this will be completed within hours.



3 out of 5 stars Wanted very good but way to short   September 10, 2009
J. Buchanan (Scotland)
2 out of 4 found this review helpful

For a game based of a film Wanted Weapons of Fate is actually rather good usually games based of films tend to suck but wanted does not. The controls are pretty easy to use and the graphics and scenes fit perfectly as a tie in to the movie. The only flaw with the game is that it only has 9 acts with very small level layouts except act 8 and 9 which are okay. For experienced action gamers it should take no longer than four hours to complete but there are secrets and achievements to unlock. The only thing i was disappointed with was that you don't have a co-up mode which would have made it slightly more appealing. So if you want a good action game and are a fan of the film then i would recommend it other wise i suggest you rent it play it then if you like it buy it.


3 out of 5 stars Decent but is over far too quickly.   May 18, 2009
BR4DL3I9H (Wales)
1 out of 2 found this review helpful

Wanted is a game that doesn't conform to the traditional movie based games; it is a game that was made and released 9 months after the movie had already hit theatres, so although it was based in the same universe, it also was able to take elements from the comic book as well.

The story in Wanted starts 5 hours after the end of the movie; your father is dead and the French branch of The Fraternity is in Chicago to sort out what is left of the Chicago branch. The story isn't bad, even if it is uninspiring, but it does a good job of meshing together your playing time as both Wesley and his father Cross. It works well in the games favour as it gives you insight into what is going on from Wesley's perspective, and how his father's dealings in the past are affecting him now. It is nothing revolution but it keeps the story flowing.

You play the game with guns and a foulmouth, but any fans of the comic books wouldn't have it any other way. The game plays similar to other third person shooters that have come out the last few years, think Gears of War and Dark sector and you will have a pretty good idea of what to expect. The main unique element of Wanted, however, is the idea of bullet curving, which if you haven't seen the movie is where Wesley is able to shoot bullets around objects such as enemy cover. There is also another skill where you can move between two points in slow motion, but I almost never used this ability except for periods where I was trying for trophies, simply because unless the enemies are standing next to each other then you won't hit more than one person and it costs 2 adrenline points to use, plus you can use the bullet curving much quicker and easier. Anyway, the bullet curving is a great feature for this game, and if I am honest it is almost the only truly unique different between this game and other third person shooters. It is fun and it is extremely easy to use. You simply press R1 and move the right analogue stick which manipulates a white/red arc on the screen to show whether or not you have a clear shot of the enemy, but you can also change the arc of the shot to help in rooms with low ceilings or if you want to try and get multiple foes with one bullet. It really is simple, and a great feature.

Cover is also an important aspect of this game, and trust me when I saw you will use it a lot. Similar to other cover based games, you press x to hug the wall and then press it again to remove yourself and stand up. The good advancement on traditional cover system is how you move between cover, and I hate to refer to the same game but it is similar to how cover is used in gears of war. If you move along cover until you reach the end, you can move across to another piece of cover, and a smooth animation allows you to zip from cover to cover, to get better angles and trick the enemy to think you are in a different location to where to actually are. It works well.

The game also incorporates quick time events into the game, which is a short almost step-by-step on-rails section that takes place on specific levels, only instead of pressing a button, you have to aim your gun and shoot the incoming bullets and the person shooting said incoming bullets. It is a fun distraction from the rest of the game, but it is nothing we haven't seen done before and done better.

There are problems with Wanted however, and some of them are simply too big to overlook. The mostly noticeable thing that takes negatively away from Wanted is its length. I was able to complete the game on my first run through in less than 6 hours, and on a second play through on the hardest difficulty I finished in even less time. It really is a shame that it is so short, but at the same time there just isn't enough in the game itself to keep it fresh, and if the game were any longer then it would just feel repetitive.

The game also offers very little challenge, even on the hardest difficulty. The only noticeable difference between playing on its easiest difficulty and its hardest, is that there are no onscreen indications when you tackle the QTE scenes, apart from that and a minor difficulty increase, there is very little difference. It really is disappointing to find the game to be so easy, because some of what the game teaches you in tutorials becomes unnecessary; take the flank manoeuvre, that teaches you to blind fire an opponent to surpress them, then move around them by moving from cover to cover until you find a perfect spot with a clear view of them. Now, in the tutorials this works well, and even in the game it can be effective, but the problem with why this is unnecessary is because of how easy the game is; it is actually a lot quicker and easier to charge the enemy and melee them and then retreat back into cover, and even on the hardest difficulty this can be done quite often without fear of being killed, plus you get two adrenaline points instead of 1 from a basic kill.

There are plenty of collectables in the game to, which offer unlockable goodies like concept art, videos, posters, comic book front covers etc.


So basically...

The developers GRIN have done an admirable job with the Wanted name, and have made a game that reflects well on the movie, and shows respect for the comic book. It is clear that GRIN is a developer that likes third person games; with games like Ghost Recon Advanced Warfighter 1 and 2 under its belt, and the upcoming Bionic Commando and Terminator Salvation releases, and hopefully they will have learnt from their mistakes in this game.

Wanted is a decent, if a rather unspectacular, third person shooter that falls short in a few key areas, mostly notably the short length and lack of challenge. It's perfect as a rental or as a low priced purchase, but definitely not worth the full RRP.


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