Grand Theft Auto: Vice City Stories (PS2)

Grand Theft Auto: Vice City Stories (PS2)

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From: Rockstar
Category: Video Games

List Price: Â£14.99
Buy Used: Â£4.41
as of 9/9/2010 22:25 CDT details
You Save: Â£10.58 (71%)

Qty 1 In Stock


New (9) Used (16) from Â£4.41

Seller: zoverstocks
Rating: 4.5 out of 5 stars 18 reviews
Sales Rank: 2298

Platform: PlayStation2
Genre: crime-action-games
Rating: Suitable for 18 years and over
ESRB: Adults Only
Media: Video Game
Operating System: Playstation 2
Shipping Weight (lbs): 0.3
Dimensions (in): 7.4 x 5.4 x 0.6

MPN: SLES54622
EAN: 5026555306706
ASIN: B000NCE4NE

Release Date: March 9, 2007
Availability: Usually dispatched within 1-2 business days

What are bloggers saying about the Grand Theft Auto: Vice City Stories (PS2)


Grand Theft Auto: Vice City Stories (PS2) - Google Blog Search
Google Blog Search Results: 31,463 results for Grand Theft Auto: Vice City Stories (PS2) - showing 1 through 10

Grand Theft Auto: Liberty City Stories | Starting Out London ...
by London Ghost
9 Sep 2010 at 9:51pm
In the United States, the PlayStation 2 version of Liberty City Stories had sold 1 million copies by February 6, 2007; as of December 27, 2007, the PSP version has sold 1.83 million copies and the PS2 version has sold 1.32 million in the ... Grand Theft Auto (London Mission Packs) Grand Theft Auto 2 Grand Theft Auto III Vice City San Andreas Advance Liberty City Stories Vice City Stories Grand Theft Auto IV (The Lost and Damned The Ballad of Gay Tony) Chinatown Wars ...
Classic Game Room HD ? GRAND THEFT AUTO VICE CITY review PS2 | You ...
by admin
9 Sep 2010 at 2:16am
Vice City is one of the best games ever made for the PS2. The new GTA IV will be coming out for PS3, Xbox 360 and maybe Atari 2600. 3 great game systems to get it on. Will the PS3 and Xbox have downloadable content, extra levels, ... Be sure to watch the original Classic Game Room episodes. Classic Game Room was the original classic video game review show on the Internet in 1999-2000, now on DVD. Wii, PS3, Xbox 360. Liberty City Stories. Download levels, new ? ...
Games Download: (PS2) Grand Theft Auto: Vice City Stories [PAL-E ...
by harjeet
3 Sep 2010 at 6:45am
(PS2) Grand Theft Auto: Vice City Stories [PAL-E] [1.14GB]. Genre: Action Adventure > Modern. Developer: Rockstar Leeds. Publisher: Rockstar Games (03/09/07). ESRB Rating: M. Region: PAL. Language: English, French, German, Italian, ...
buy-runescapeaccount.com » Metin2 Yang 790 2009
by admin
8 Sep 2010 at 8:32pm
PS2 Grand Theft Auto: San Andreas Cheats PS2 Grand Theft Auto: Vice City Cheats X360 Red Dead Redemption Cheats PS3 Grand Theft Auto IV Cheats PS3 Red Dead Redemption Cheats PSP Grand Theft Auto: Vice City Stories Cheats ...
(PS2) Grand Theft Auto: Vice City Stories [PAL-E] [1.14GB ...
by lob
15 Jul 2010 at 4:05am
(PS2) Grand Theft Auto: Vice City Stories [PAL-E] [1.14GB] Action-Adventure Games.
(PS2) Grand Theft Auto: Liberty City Stories [PAL-E] [914MB ...
by Atton
12 Aug 2010 at 11:30am
The game was succeeded by Grand Theft Auto: Vice City Stories. It was published and distributed by: Capcom for the Japanese release. A port for the PlayStation 2 was released on June 6, 2006 in North America, and June 22, 2006 in the UK ...
All You Like » Grand Theft Auto: Vice City Stories PSP ...
by kvashna
23 Mar 2008 at 10:53am
GTA: VCS is the PlayStation Portable follow-up to Rockstar's monumental handheld entry in the series, Grand Theft Auto: Liberty City Stories. As in Liberty City Stories, this game ventures back to the location of the second PS2 game. ...
Grand Theft Auto Vice City Stories PS2 And PSP Cheats {Over 300000 ...
by pspprata
23 Aug 2010 at 2:12am
Technorati Tags: 300000, and, Auto, cheats, city, Grand, over, ps2, psp, stories, Theft, Vice, views.
Grand Theft Auto: Vice City Stories (PS2) Trailer
by PS2 Gamer
18 Aug 2010 at 1:46pm
Trailer for Grand Theft Auto: Vice City Stories (PS2)

Editorial Reviews:

Product Description
In Grand Theft Auto: Vice City Stories brings the GTA action back to Vice City. It's the mid-1980s, just two years before the events in GTA: Vice City.


Customer Reviews:
5 out of 5 stars Brilliant Game   January 15, 2010
C. Paine (UK)
What a great update from GTA Vice City, which was amazing enough on it's own.
It's fun, it's rude, it has great music and a great plot! Addictive!! lol



5 out of 5 stars Grand Theft Auto Review   July 4, 2009
Ms. Lucy J. Parkinson (UK)
Great Game, i cant put the controler down once i get going on it
dont even have to follow the missions i just find it fun going round killing people :)



5 out of 5 stars The Most Addictive Game Since 0 and X   June 19, 2009
A Customer
1 out of 1 found this review helpful

Simply Outstanding!!!

Its so addictive.. its better than san andreas (easily)... its without a doubt the best GTA game ever made... I wonder weither the new one will meet up with this great game..

If your a gta gamer this is deffinatley a must buy.. its so amazing honestly!



5 out of 5 stars gta's back   March 22, 2009
mark1 "marky mark" (cumbria)
1 out of 1 found this review helpful

san andreas is one of my favourite games of all time but after i had played it i thought that would be it because i dont own a next gen console.but no vice city stories came out after it and its brill, you can fly choppers ride motorbikes recruit gang members and all the the good stuff that makes gta especially san andreas so good.being a psp port the graphics aren't quite as good as san andreas but they are still good nonetheless.What really stands out is the soundtrack which is probably the best of any gta game and phil collins makes an appearance in the game as well.If you love gta youll love this .***review udate****since i reviewed this game iv'e now completed the story missions and only completed 34% of the game!!! still recommend although the story is a bit weak. No san andreas then but still a solid gta offering and at a bargain price.


5 out of 5 stars ANOTHER GTA GAME FOR GTA FANS TO LAP UP   January 4, 2008
stuart (MIDDLESBROUGH, ENGLAND)
1 out of 1 found this review helpful

Believe it or not, there was a time when full free-to-roam 3D worlds were just a gamer's pipedream. Oh sure, we'd had some pretty impressive action adventures in three dimensions - Metal Gear Solid and Soul Reaver come to mind - and even some truly memorable settings, from Hyrule in Nintendo's magnum opus Ocarina of Time to the then standard-setting streets of Sega's Shenmue... but these were all fantastical, story driven fictions, not the go-anywhere, do-anything sandbox offering many had craved.

And then it happened: GTA III. And since then gaming's never been the same; we've had a host of imitators, from your True Crimes to movie licenses like the Godfather and Scarface, and even the barmy-as-a-bright-blue-banana Just Cause, but GTA, in all its guises, remains the Daddy.

And Rockstar really have plugged that success for all it's worth, without ever really altering the winning formula - though there has been unquestionable expansion; San Andreas took the genre to its current heights, while Liberty City Stories set the benchmark for quality in the PSP games catalogue. Vice City Stories, then, finds itself between two stalls: on one hand, it's yet another familiar-feeling release that will fit fans expectations without really furthering the series - on the other, it's still one of the most polished pieces of programming the PSP has to offer. This is GTA back on PSP - considerably bigger and even brasher, but really just more of the same.

To recap from our Preview, Vice City Stories stars Vic Vance, brother of PS2 Vice City's main man Lance, a butch military kinda chap and, actually, quite a nice, morally upstanding guy - until he gets to Vice City, that is. That's when things all start going horribly wrong.

Vic's commanding officer, you see - a semi-psycho named Jerry Martinez - has no qualms about the whole abuse-of-power issue, and soon has a disgruntled, protesting Vic off out on a number of less-than-legal errands... which involve killing people. And stealing stuff. And picking up prostitutes. Handheld or not, this is still unmistakably GTA - and as such, is as strictly adults-only as gaming experiences get.

The gameworld Vic has to explore is an impressive one - set two year's before the original Vice City, it bodes the hallmarks of its big brother, with a few minor cosmetic differences - but notably looks even nicer than the city's original PS2 depiction. It really is incredible what Rockstar have managed to get out of the PSP. In purely polygon-pushing terms, there isn't a title that's used Sony's handheld like Vice City Stories - a plaudit equally applicable to audio, which boasts a brilliantly cheesy eighties feel, with delightfully funny radio dialogue and an insane amount of licensed tracks.

But most of that was also true of Liberty City Stories. Admittedly, VCS takes PSP programming even further, but still, surely we were all expecting another technical tour de force? No, the big talking points here are not how good Vice City looks or sounds, impressive as those aspects are - but how Rockstar's prowess with the PSP has created an altogether more varied game experience.

Unlike Liberty City Stories, Vice City does water in a big way. Indeed, half of the entire area you'll get to play in is water, with the physics engine adapted to accommodate swimming, riding jet skis and driving speedboats and the like - all with a pleasingly floaty, viscous feel.

Also new in Vice City Stories is the ability to take to the skies in helicopters - nothing we've not seen before on a home console in various free-roamers, of course, but its an altogether jaw-dropping spectacle when you raise the 'copter into the sky for the first time and the city's entire skyline spreads out before you - all on a handheld system. Handling a chopper can be a bit tricky, with X rotating the blades, Square lowering the craft, the triggers steering it left and right, and a push up of the analogue nub propelling it forward, but once you get used to it flight feels incredibly intuitive, as well as being the quickest way to get around the city.

Which comes in handy for the game's multitude of story-driving missions. In truth, none of these objectives stray outside of the usual GTA formula - there's fetch-and-carry, race and assassination missions prevalent throughout - but the manner with which the game's sea, air and of course, its returning land vehicles - bikes, trucks, sports cars and all, each with nicely diverse handling mechanics - tie different legs of missions together that makes them stand out from Liberty City Stories. You'll drive to your first goal, fly to your second, then nab a speedboat to bear down on your objective for the last part of the mission.

Unfortunately, this makes failing missions even more frustrating than before, forcing you to repeat the entirety of each leg of the journey when it happens. However, it's still a welcome improvement from some of the none-event missions of Liberty City, encouraging mastery of the game by the player in the same manner Rockstar have themselves mastered the PSPs internal architecture.

As far as mastery goes, there's no greater accolade than running your own empire - and Vice City Stories' Empire system allows you to do just that. Each of the city's gangs runs a number of illegal businesses from various hotspots around town - and over the course of the game you'll challenge the various gang leaders, defeat them, and ultimately take over their turf, raking in larger incomings over the course of the rest of the game. It's really more of a sideline than anything truly compelling, and the missions offered to actually run your empire are largely repetitive (ferrying call girls from place to place, that sort of thing) but it's an element of additional character-building element we're pleased to see returning from the older Vice City on PS2, and an option completists will no-doubt savour. Never let it be said that GTA doesn't boast value for money.

Unfortunately, it also comes with a few, inherent GTA flaws; notably the lock-on aiming is still temperamental - though admittedly improved from Liberty City, finding intended foes more often than pedestrians. There does seem to be a major issue with close-quarters combat however - it simply doesn't want to let you shoot people at point blank range, and if someone's punching you to death, you'll have to switch to a handheld weapon rather than gun them down. This is a particular pain in confined areas, and especially given the rigid nature of the camera system, which uses the L trigger to centre the view behind Vic, with no real floating free-look option.

Thankfully, these flaws prove less damaging to the multiplayer mode than you may think, which still retains its previous gametypes, and adds a host of new ones. On the whole, it's another varied competitive offering, but again the problem is going to be finding five friends who all own PSPs and copies of the game; this is a multiplayer game that's really only at its best with the maximum quotient of players.

And that's indicative of Vice City Stories as a whole: a game that improves upon its PSP forebear, and yet fails to really elevate expectations for the franchise as a whole. That said, this is an exclusive on Sony's smaller system, and should be treated as such - especially as, with GTA IV on the horizon, the chances of this making the port to PS2 like Liberty City Stories did is looking decidedly slim. Another standard-setting handheld release from Rockstar, then - covering familiar ground perhaps, but doing so with a speed and style few other developers have yet to display.


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Grand Theft Auto: Vice City Stories (PS2)
Grand Theft Auto: Vice City Stories (PS2)
Grand Theft Auto: Vice City Stories (PS2)

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