The Getaway (PS2) | 
| From: Sony Category: Video Games
List Price: £39.99 Buy Used: £0.01 as of 9/9/2010 23:04 CDT details You Save: £39.98 (100%)
New (9) Used (130) from £0.01
Seller: goodlooking_records Rating: 152 reviews Sales Rank: 11262
Platform: PlayStation2 Genre: action-games Rating: Suitable for 18 years and over ESRB: Mature Media: Video Game Operating System: Playstation 2 Shipping Weight (lbs): 0.5 Dimensions (in): 7.4 x 5.4 x 0.6
MPN: 711719420828 UPC: 711719420828 EAN: 0711719420828 ASIN: B00006838B
Release Date: December 11, 2002 Availability: Usually dispatched within 1-2 business days
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• PS2 Slim + 34 Games + 2 Memory Cards + 4 Controllers | Games ...
by admin
9 Sep 2010 at 8:45pm
PS2 Slim (Black) + 34 Games + 2 x 16MB Memory Cards + 4 Controllers ** IDEAL XMAS PRESENT WITH A VARIETY OF GAMES GAMES LIST CALL OF DUTY - WORLD AT WAR... ... 6 2008 & 2009 TIGER WOODS PGA TOUR 2002 FIGHT NIGHT ROUND 3 FIFA FOOTBALL 2004 SCARFACE THE WORLD IS YOURS NEED FOR SPEED CARBON WIPEOUT FUSION THE SIMPSONS HIT AND RUN TOM CLANCY'S SPLINTER CELL CHAOS THEORY 007 QUANTUM OF SOLACE THE GETAWAY CHAMPIONSHIP MANAGER 5, 2006 & 2007 PRO EVOLUTION SOCCER MANAGEMENT GUN ...
• Digital Urban: The Getaway PS2/PS3 - London - Cities in Games
by Smithee
15 Nov 2006 at 5:00am
The Getaway PS2/PS3 - London - Cities in Games · Tweet. We are updating this post with a new movie illustrating the original Getaway model of London. The movie, embedded further down the post, provides a walk through of various London ...
• (PS2) Getaway, The: Black Monday [PAL-E] [2.69GB] | Games Download
by harjeet.hun@gmail.com (harjeet)
6 Sep 2010 at 5:50am
(PS2) Getaway, The: Black Monday [PAL-E] [2.69GB]. Posted by harjeet Monday, September 6, 2010. Genre: Action Adventure > Modern. Developer: SCEE London Studio. Publisher: SCEE (11/12/04). ESRB Rating: M. Region: PAL ...
• PS2 - The Getaway
by Sussex Police customerservice@bumblebeeauctions.co.uk
20 Aug 2010 at 2:00pm
PLAY STATION 2 GAME - The Getaway.
• The Getaway ? PS2 ? Download Gratis ? Soft Games
by Soft Games
16 Aug 2010 at 5:16pm
The Getaway ? PS2. Essa estranha mistura de Driver e Grand Theft Auto promete roubar a atenção de gigantes como Final Fantasy X e Metal Gear Solid 2. A trama gira em torno de um assaltante de bancos cujo filho é seqüestrado e, ...
• The Getaway [PS2] [NTSC/PAL] [Multi5 Incl. Español] [DF-MU ...
by admin
5 Sep 2010 at 2:00am
The Getaway [PS2] [NTSC/PAL] [Multi5 Incl. Español] [DF-MU]. Posted by admin as Juegos. Sistema: PAL/NTSC (Se elige en el menu de opciones). Tamaño: 4.40 GB (Descomprimido). Idiomas: Español, Ingles, Aleman, Frances, Italiano ? (Todos ...
• (PS2) Getaway, The: Black Monday [PAL-E] [2.69GB] - SnesOrama ...
by lob
21 Jun 2010 at 2:00am
(PS2) Getaway, The: Black Monday [PAL-E] [2.69GB] Action-Adventure Games.
• the Getaway (PS2) ? Mission 1 ? The Frightener (Part 1)
by Admin
31 May 2010 at 9:03pm
Plot: Covent Garden, London 8 clock early: In front of the house of Mark Hammond (a early member of the Soho-Gang and bankrobber) waiting the members of Charlie Jolson: ? (a dirty old tosser from the National Front) Grevious, Harry, ...
• The Getaway-Black Monday PS2
by admin
13 Jul 2010 at 12:25am
Available from 2 Store : Select your deal and buy The Getaway-Black Monday PS2 At all of these merchants listed below. Click any of the deals below to buy now on the merchant's website. ...
• (PS2) Getaway, The [PAL-E] [2.78GB] - SnesOrama Emulation Community
by lob
19 Jun 2010 at 4:13pm
(PS2) Getaway, The [PAL-E] [2.78GB] Action-Adventure Games.
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| Editorial Reviews:
Amazon.co.uk Review The Getaway is basically Grand Theft Auto III/Vice City in London, albeit with a stronger storyline, slightly less variety and a slightly different control system. You start the game in the rhythm and blues (shoes) of ex-cockney gangster Mark Hammond, who has to watch as his trouble and strife (wife) is killed and his dustbin lid (kid) kidnapped. As the game begins you tear off in hot pursuit along the impressively detailed fields of wheat(s) (streets) of London. The driving is a notch more realistic than GTA's in terms of handling and the damage your jam jar (car) can take; this realism means The Getaway is not so immediately appealing as the GTA games, but it manages to be amusing enough since you're still allowed to run over people and half-inch (pinch) their cars. Where the game is unquestionably better than GTA is in on-foot combat. This features much tighter controls, including two aiming modes and a wall-hugging option like that of Metal Gear Solid. No doubt Sony are also under the impression that the story is far superior to GTA's rather amorphous narrative, but it's certainly an acquired taste, featuring as it does enough non-subtle language, mockney accents and poor dialogue to make even Guy Ritchie blanch. In terms of freedom of movement The Getaway is more restrictive than GTA--but what it loses in freedom it gains in tighter gameplay and, of course, the ability to drive on the right (i.e., left) side of the road without the Old Bill getting in a how's your father. --David Jenkins
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| Customer Reviews: A dire game from an outstanding publisher... November 29, 2009 Chad Bronson (Barnsley, UK) You only have to look at the rating system to discover what a marmite game this is... Or should that be was?
$5 million dollar budget later, what do we have? A so-so game. Why is this, I hear you cry? let me explain.
The graphics are outstanding, even on a console that is nearly a decade old, and you can see where much of the money went to. Even the FMV - Which is again animated - is simply incredible, flawless for a console of this age. The audio overall is excellent, the audio score simply breathtaking, as it alters dependant on what you are doing.
24 missions should be enough to keep anybody happy and make the game last longer, - (I remember spending a good two hours simply to complete a level!) Considering there is no easy mission to be found, even on level 1.
The geniousness is the ability to play both sides, London's Most Wanted and a cop... Sheer brilliance.
The accuracy of London is impressive, again mostly blown on graphics.
But this is where the veil becomes a little thin. The overall gameplay is lackluster and disappointing, the linearity of the levels gets extremely dull after a while and loses a lot of it's replay value, The lack of free roam, which would have made this game better, should have been included, but alas not and it is locked into gameplay.
To put this into perspective, imagine GTA3: Where you are locked to the gameplay determined with how the developers have set it out for you, in a constant, locked pattern, with no styles at how you want to complete the mission.
FMV, seeming a bit of an oxymoron considering I just praised it, you cant skip it... and considering this might be your 10th time at doing so, patience starts to wear thin a little.
Every game is without its bugs - Right? Certainly not this one. These are the bugs that should have been removed at release date, (and not your average processing hiccup), as people dematerialise through your car when you run over them, drivers are missing from cars, and some people seem to materialise before collapsing, dead.
It's so slow. Whilst it has a decent frame rate - It fails to take into driving that is certainly not breakneck speeds, all cars from a very limited choice seem to have one speed - Slow. All car noises sound the same, very disappointing, and all cars seem to have the turning circle of the moon, as it sluggishly arcs around corners.
Cars seem to purposely get in your way and refuse to move even when your thumb is going white from pressing accelerate, requiring you to sluggishly weave between cars like a blind drunk skidding astray around cars.
Police are clueless, as they dismally shoot at your car and try to ram you off the road with awful accuracy, utter pointless considering that police would NOT try to do this. Police dont pull you up for speeding, going through red lights, even hitting the car in front... Paying no attention to this whatsoever. Interestingly police seem to leave you alone if you shake their tail after a while which to me does not make sense: If your London's most wanted, would you not radio other cars, stations etc to keep a look out for this car?
Apparently not. Auto-Aiming is skewed and oftenly have atrocious accuracy, as you haplessly shoot through walls, barrels, etc which the auto-aim is hardly worth bothering. At times it bears no relevance at all.
The lack of health bar is confusing, as you really dont know if one more bullet will be your last. Regenerating health is... confusing too, leaning against a wall for more health? Surely not? Yes it is. So remember kids, if your bleeding to death with no first aid kits at your disposal, remember to lean on a wall and be patient, and you will be good as new. As is the lack of bullet bar, so your gun can run out at the most awkward of moments, uselessly clicking your gun and swearing in frustration.
Think a stripped down version of Max Payne, and you get the idea.
The amount of swearing is stupendous. I'm not expecting it to be kid friendly, and the 18-rating certainly is a deterrent, but seriously all Mark is swear that would Tom Cruise gasp. Eeek.
This game should count its stars as I thought giving it 3 stars was very generous.
The good and the bad June 1, 2008 Rob B. (UK)
Overall not a bad game at all: good storyline and the London layout is superb. But driving in this game can be pretty awful; not only is the lag very bad at times but when you crash into a car it often sticks like glue to your car. In other games such as GTA you can just bulldoze cars out of the way, but not in this game.
Its a mix November 11, 2007 J. M. De Baecke (The United Kingdom baby!) This game is good for its exceptional storyline, the graphics of the huge London setting and the controls (which include everything from grabbing human shields to using a doorway to gauge where the enemy is).
The problems lie in two areas. The directions - rather than a GTA style map, the car indicators will flicker instructing you to turn down roads. Its too easy to get very lost and very angry. Your sent into dead ends and told to turn where there is no road.
The other thing is the damage taken by cars, they are not very robust, and a few good hits mean your car is knackered/burning
But its all made up for in the mad action, the imaginative missions and being put in the heart of london!
A GANGSTER MASTERPIECE September 5, 2007 stuart (MIDDLESBROUGH, ENGLAND) Retired gangster Mark Hammond (Don Kembry) is jolted into action one morning when he hears a gun-shot from outside his home. He races outside to find his wife lying dying on the ground and his son being kidnapped. When his wife dies in his arms, he races off to chase those responsible and to get his son back, only to leave the murder weapon behind at the scene and for a witness to see him in a suspicious position. The chase leads him to the warehouse base of aging local crimelord Charlie Jolson (Ricky Hards) where he learns the reason behind his son's abduction- he is to visit a haunt owned by his former associates, The Collins Crew, and 'let them know they're no longer friends' if he wants his son returned safely. Fearful of the wrath of his former friends but hellbent on getting his son back, Mark agrees and does the job. But then he learns that this is to be just the first of a series of 'missions' that Charlie wants him to do in exchange for his son's life that will see him hitting all of the city's most feared crime gangs, including The Triads (14K) and the brutal Jamaican dope peddlers The Yardies, that by the end of the day will have him the most hunted man in London- on both sides of the law!
Meanwhile, Detective Frank Carter (Joe Rice) of London's Flying Squad, is on a stake-out with his partner, who ends up fighting for his life in hospital when him and Frank get involved in a shoot-out inside one of Charlie's badly run-down old brothels. This sets the loose-cannon Frank on a hellbent mission to bring Jolson down, only to encounter suspicious interference from some of his superior officers. By the end of the day, him and Mark Hammond's paths have crossed- and it all builds up to an explosive final showdown!
To be honest, I can't remember the last video game I managed to play all the way to the end and, in turn, really derive the most enjoyment out of, so The Getaway has been quite an experience for me. As many others have noted, it's as much an interactive movie as a video game with large 'break scenes' in between the levels which play just like a movie. This helps to move the story along nicely and doesn't interfere with the game in any way. The main objectives of the game seem to be chasing and shooting, and it's certainly quite a violent game. Indeed, as Mark Hammond, before I managed to complete each level as him I'd been killed in a variety of different ways, including being shot to death, run-over, burned alive, hacked to death, scorched, stabbed to death, poisoned, crushed by a crate and arrested! Although, to be fair, some levels do require a bit more than simple shooting. There's one or two 'evade detection' levels where you have to skillfully move around places without being spotted by any one as well as a couple of levels where you have to chase after another vehicle down a busy London street and ram it off the road. You must keep it in your sights or lose the game, as well as keeping on top of it and really slamming into it to achieve your objective. These levels are actually quite fun when you get the hang of them.
Yasmin (Anna Edwards), who is re-introduced into the game in Level 7 (though how she became separated from the rest of Charlie's thugs in the first place is a bit of a mystery) is a cool sidekick, sassy, feisty and hard as nails, but as a sidekick she can be a curse as well as a blessing sometimes, because with no way of removing her (and for a supposed professional killer?) she gets herself killed too easily in one or two levels and when you get out your car on chase segments of the game to shoot at rival crooks and cops who just will not get off your back, when you've finished shooting and get back in the car, you have to drive the passenger side of the car up so it's right by her before she'll get back in, when she's shot every crook/cop within a ten mile radius! Another frustration of the game is that there's no way of skipping past the break scenes on any of the levels, so when you've used a memory card to save the level you've reached on, and you're eager to get cracking and have another go at reaching the end of it, you always have to sit past it again and after a while it does grind you down a bit. The Frank Carter levels are just as exciting in their own right but after making it through Hammond's levels and getting to grips with the game, to be honest I found myself just breezing through them, only getting stuck on one or two levels and not for very long.
The 28 square miles of London that have been re-created are impressively done, really bringing the city to life in all it's gory glory, from it's glitzy promenades to it's iffy backs-streets. But one thing that bugged me were a few technical problems the game displayed (you seem to see the same people walking down the streets and shooting at you in the villain haunts that you did on every other level!) But what a minor complaint to make on what is generally an excellent game. I hear it's very similar to the Grand Theft Auto series but I've never played any of those games yet and so wouldn't be able to say. But as a game on it's own, it's great fun and a pleasure to play to the end. ****
Gripping stuff June 14, 2007 Dicka 1 out of 1 found this review helpful
I bought this game for my 21st birthday in January 2004, and finished it in February this year. I got stuck in the mission inside Charlie Jolson's mansion but when I got some internet help, I finally completed it earlier this year. Graphics are brilliant, gameplay is realistic and, all in all, it is a truly absorbing game. Highly recommended.
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